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Foreword by Philippe de Lespinay.

All photos taken on American Model Car Raceways vintage tracks.

“Coffee Table” style photo book with over a hundred big size color pictures.

As model car racing refined itself and became more competitive, enthusiasts started to make their own chassis, wire their own motors, and pursue faster and faster cars. But with this heightened spirit of serious competition came a decrease in the number of fans who could keep up. The pool of racing enthusiasts who had the time and money to keep pace with slot racing technology was shrinking. Hobby companies, themselves competing against one another for the highest profits, were spitting out chassis, gears, and kits faster than the average racer could put them together; and by the time they did, an even faster car had made their new model obsolete again. To the newcomer who wanted to be competitive on the racetrack but didn’t have the time or means to build a model from scratch, enough was enough.The hobby industry knew something had to be done. The void was filled by an industrial designer named John Power. His efforts materialized as a Ready-to-Run slot car released by Classic Industries. The Manta Ray was extremely well received, and other “rebels” soon joined the gang: the BZ Banshee, Classic Industries ASP, Dynamic Bandit, and Cox La Cucaracha, to name a few. So the futuristic dream cars, or Thingies, were born. Ready to race right out of the box, they were aggressive looking—and, most importantly, they were fast!


It does not matter if you race 1/32, HO or 1/24 scale slot cars, “A Day at the Slot Car Races” is a book about racing and racing experiences. Like me, you’re probably someone who gets excited with the tracks, the cars, and the scenery of slot car racing.

No matter which scale you race with, whether you race just for the fun of it or you get involved on a more serious slot car competition, the time you spend with it is always going to be memorable.

When writing this book my goal was to create awareness towards slot car racing — a hobby that inspires creativity in kids and adults alike.

Way too often, kids are left without any hands-on activity that could develop the intellectual side and provide them with the much-needed fun. They walk around with their 2-dimensional phones, “texting”, and playing video games, incapable of building, creating, or assembling anything.

Slot cars offer the physical aspect of touching and feeling as well as creative thinking & assembly while being a perfect interactive racing game that can be played with family and friends, without having to stare at a screen for hours.

The advancement in technology has brought up this game to the next level with the introduction of excellent quality cars and tracks. Plus, with the recent introduction of digital cars and tracks, a totally new set of strategies can be applied to slot car racing.